It is simple in nature and can be automated or paired with another animation library. After you make the object you can apply any number of operations to it - e.g: rotation, position, scale, etc. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise.Īt its core two.js relies on a scenegraph (opens new window). Two.js is deeply inspired by flat motion graphics (opens new window).
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